
Legends of Catopia
ROLE
Lead Designer and Game Economist
DESCRIPTION
Duke it out against your friends in a PvP, with modes including Capture the Flag, King of the Hill, and Payday, with more game modes on the way! Or fight along side them through hordes of enemies in over 100 unique levels and a challenging Survival Mode! A multitude of unlockable pets and champions to level up and customize: including talents, items, skins, and chromas!
YEAR
2023
GENRE
MOBA
PLATFORMS
Andriod, iOS
CHAMPIONS
In Legends of Catopia, there are 17 distinct playable champions, each featuring a unique design. Within the combat dummy interface, players can access a champ's stats and additional details about their attacks and abilities. Engaging with these abilities in the interface provides comprehensive information, aiding players in understanding their functions. Moreover, players have the opportunity to test champions they haven't unlocked, fostering a desire to obtain new champions. Ensuring each champion seamlessly integrates into the game, feels potent, and remains comprehensible for novice players is crucial.
GAMEPLAY
Harmonizing movement, abilities, and combat is pivotal in mobile gaming, particularly evident in Legends of Catopia. Achieving this alignment required a clear and intuitive interface, complemented by concise text. The game's dynamic maps, featuring strategically placed heal pickups and power-ups, set the stage for players engaging in a battle royale that merges champion prowess with player skill. Each champion, boasting an array of diverse abilities and utilities, underwent balancing utilizing a unique equation I devised, ensuring a finely tuned gaming experience.
STORE REVAMP
The store's recent redesign marked a substantial transformation, leading to a significant upsurge in revenue. Its revamped appearance conveys a clean, sleek look, while remaining playful and approachable. The implementation of a user-friendly interface has proven to be quite engaging, prompting players to gather complimentary items from the daily store with the ability to double their gains through ad viewing. Bundles and packs now boast enhanced visual appeal, providing clearer visibility, while tapping on any item in the store delivers comprehensive information. Additionally, by implementing advanced economy methodologies, the amount of purchases skyrocketed, contributing to an overall surge in revenue. The store's renewed ambiance notably increased its frequency of visits across all user accounts, nearly doubling its average screen time.
ITEMS AND PETS
In the game, there exists a diverse array of hundreds of unique items, providing players with the means to refine their individual playstyles. The upgrade system for these items plays a crucial role in strengthening champions. One of my key achievements was striking a balance between free-to-play and paid player experiences. Free-to-play participants have regular access to items, yet upgrading them necessitates time and a touch of fortune. On the other hand, paid players have the option to bypass the time requirement. Additionally, I emphasized the importance of showcasing the potential impact of these upgraded items through an interface, enabling users to envision their enhanced capabilities. Maintaining consistency and ease of understanding, a similar upgrade mechanism was implemented for pets. Furthermore, I oversaw live ops, introducing new pets and items, which significantly drove engagement, retention, and revenue by keeping the gameplay fresh and exciting for players.